From ac6008aa14cef8f455f8b45619c761919b457f0d Mon Sep 17 00:00:00 2001 From: Samuel Enocsson Date: Thu, 21 May 2026 14:33:14 +0200 Subject: [PATCH] chore: delete dead progress.js (#4) --- public/js/progress.js | 97 ------------------------------------------- 1 file changed, 97 deletions(-) delete mode 100644 public/js/progress.js diff --git a/public/js/progress.js b/public/js/progress.js deleted file mode 100644 index 4f9b18a..0000000 --- a/public/js/progress.js +++ /dev/null @@ -1,97 +0,0 @@ -function fetchRatingsWithProgress() { - const progressSection = document.getElementById('progress-section'); - const progressBar = document.getElementById('progress-bar'); - const progressText = document.getElementById('progress-text'); - const tableDiv = document.getElementById('ratings-table'); - - progressSection.style.display = 'block'; - tableDiv.innerHTML = ''; - - const eventSource = new EventSource('/api/ratings/progress'); - - eventSource.onmessage = function(event) { - const data = JSON.parse(event.data); - - if (data.status === 'loading') { - const percentage = Math.round((data.current / data.total) * 100); - progressBar.style.width = `${percentage}%`; - progressBar.textContent = `${percentage}%`; - progressText.textContent = `Loading player ${data.current}/${data.total}: PDGA #${data.pdgaNumber}`; - } else if (data.status === 'completed') { - const percentage = Math.round((data.current / data.total) * 100); - progressBar.style.width = `${percentage}%`; - progressBar.textContent = `${percentage}%`; - progressText.textContent = `Loaded ${data.name} (${data.current}/${data.total})`; - } else if (data.status === 'error') { - const percentage = Math.round((data.current / data.total) * 100); - progressBar.style.width = `${percentage}%`; - progressBar.textContent = `${percentage}%`; - progressText.textContent = `Error loading PDGA #${data.pdgaNumber} (${data.current}/${data.total})`; - } else if (data.status === 'complete') { - progressSection.style.display = 'none'; - htmx.ajax('GET', '/partials/ratings-table', '#ratings-table'); - eventSource.close(); - } - }; - - eventSource.onerror = function() { - progressSection.style.display = 'none'; - tableDiv.textContent = 'Connection error. Please refresh the page.'; - eventSource.close(); - }; -} - -function loadAllPlayers() { - const button = document.getElementById('load-all-btn'); - const originalText = button.textContent; - button.textContent = 'Loading...'; - button.style.pointerEvents = 'none'; - - try { - const progressSection = document.getElementById('progress-section'); - const progressBar = document.getElementById('progress-bar'); - const progressText = document.getElementById('progress-text'); - const tableDiv = document.getElementById('ratings-table'); - - progressSection.style.display = 'block'; - tableDiv.textContent = ''; - - const eventSource = new EventSource('/api/load-all-players'); - - eventSource.onmessage = function(event) { - const data = JSON.parse(event.data); - - if (data.status === 'loading' || data.status === 'completed' || data.status === 'error') { - const percentage = Math.round((data.current / data.total) * 100); - progressBar.style.width = `${percentage}%`; - progressBar.textContent = `${percentage}%`; - - if (data.status === 'loading') { - progressText.textContent = `Loading player ${data.current}/${data.total}: PDGA #${data.pdgaNumber}`; - } else if (data.status === 'completed') { - progressText.textContent = `Loaded ${data.name} (${data.current}/${data.total})`; - } else if (data.status === 'error') { - progressText.textContent = `Error loading PDGA #${data.pdgaNumber} (${data.current}/${data.total})`; - } - } else if (data.status === 'complete') { - progressSection.style.display = 'none'; - htmx.ajax('GET', '/partials/ratings-table', '#ratings-table'); - eventSource.close(); - button.textContent = originalText; - button.style.pointerEvents = 'auto'; - } - }; - - eventSource.onerror = function() { - progressSection.style.display = 'none'; - tableDiv.textContent = 'Connection error. Please refresh the page.'; - eventSource.close(); - button.textContent = originalText; - button.style.pointerEvents = 'auto'; - }; - } catch (error) { - console.error('Error loading all players:', error); - button.textContent = originalText; - button.style.pointerEvents = 'auto'; - } -}