Add user self-registration and implement rate limiting for predictions

Allow users to add themselves to the player database through a web form,
eliminating the need for manual pdga-numbers.txt updates. Implement 24-hour
rate limiting on prediction refreshes to prevent abuse while maintaining
reasonable update frequency.

Key changes:
- Add player self-registration with PDGA number lookup and confirmation
- Store predicted ratings in database for persistence across restarts
- Implement 24-hour rate limit on prediction refresh endpoint
- Make database the single source of truth (text file only for initial seed)
- Remove "Scrape All Layouts" bulk operation button
- Update "Load All" to refresh existing players instead of text file

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Samuel Enocsson
2025-10-11 18:20:03 +02:00
parent 4cd00e35aa
commit c88d092b36
3 changed files with 731 additions and 221 deletions
+69 -41
View File
@@ -87,6 +87,29 @@
background-color: #6c757d;
cursor: not-allowed;
}
.search-container {
margin-bottom: 20px;
text-align: center;
}
.search-input {
width: 100%;
max-width: 400px;
padding: 10px 15px;
font-size: 16px;
border: 2px solid #ddd;
border-radius: 4px;
outline: none;
transition: border-color 0.2s;
}
.search-input:focus {
border-color: #007bff;
}
.search-results-info {
text-align: center;
margin: 10px 0;
color: #666;
font-size: 14px;
}
table {
width: 100%;
border-collapse: collapse;
@@ -251,13 +274,21 @@
<a href="/courses.html" style="color: #333;">Courses</a>
</div>
<div class="search-container">
<input
type="text"
class="search-input"
id="course-search"
placeholder="Search courses by name or city..."
oninput="searchCourses()"
/>
</div>
<div id="search-results-info" class="search-results-info"></div>
<div class="controls">
<button class="btn" onclick="scrapeCourses()" id="scrape-courses-btn">
<i class="fas fa-sync-alt"></i> Scrape Courses
</button>
<button class="btn" onclick="scrapeAllLayouts()" id="scrape-all-layouts-btn">
<i class="fas fa-layer-group"></i> Scrape All Layouts
</button>
</div>
<div id="loading" class="loading" style="display: none;">Loading courses...</div>
@@ -265,6 +296,8 @@
</div>
<script>
let allCourses = [];
async function loadCourses() {
const loading = document.getElementById('loading');
const tableDiv = document.getElementById('courses-table');
@@ -274,10 +307,11 @@
try {
const response = await fetch('/api/courses');
const courses = await response.json();
allCourses = await response.json();
loading.style.display = 'none';
displayCourses(courses);
displayCourses(allCourses);
updateSearchInfo(allCourses.length, allCourses.length);
} catch (error) {
console.error('Error loading courses:', error);
loading.style.display = 'none';
@@ -285,6 +319,34 @@
}
}
function searchCourses() {
const searchInput = document.getElementById('course-search');
const searchTerm = searchInput.value.toLowerCase().trim();
if (!searchTerm) {
displayCourses(allCourses);
updateSearchInfo(allCourses.length, allCourses.length);
return;
}
const filtered = allCourses.filter(course => {
return course.name.toLowerCase().includes(searchTerm) ||
course.city.toLowerCase().includes(searchTerm);
});
displayCourses(filtered);
updateSearchInfo(filtered.length, allCourses.length);
}
function updateSearchInfo(showing, total) {
const infoDiv = document.getElementById('search-results-info');
if (showing === total) {
infoDiv.textContent = `Showing all ${total} courses`;
} else {
infoDiv.textContent = `Showing ${showing} of ${total} courses`;
}
}
function displayCourses(courses) {
const tableDiv = document.getElementById('courses-table');
@@ -490,7 +552,8 @@
if (data.success) {
alert(data.message);
loadCourses(); // Reload the courses list
await loadCourses(); // Reload the courses list
searchCourses(); // Reapply search filter if any
} else {
alert('Failed to scrape courses');
}
@@ -542,41 +605,6 @@
}
}
async function scrapeAllLayouts() {
const btn = document.getElementById('scrape-all-layouts-btn');
if (!confirm('This will scrape layouts for all courses. This may take several minutes. Continue?')) {
return;
}
btn.disabled = true;
btn.innerHTML = '<i class="fas fa-sync-alt spinning"></i> Scraping...';
try {
const response = await fetch('/api/scrape-all-layouts', {
method: 'POST'
});
const data = await response.json();
if (data.success) {
alert(data.message);
// Clear all loaded states to force reload
document.querySelectorAll('.layouts-container').forEach(container => {
container.dataset.loaded = 'false';
});
} else {
alert('Failed to scrape layouts');
}
} catch (error) {
console.error('Error scraping all layouts:', error);
alert('Error scraping all layouts');
} finally {
btn.disabled = false;
btn.innerHTML = '<i class="fas fa-layer-group"></i> Scrape All Layouts';
}
}
// Load courses on page load
loadCourses();
</script>
+325 -1
View File
@@ -311,6 +311,123 @@
.debug-close:hover {
color: #333;
}
.add-player-section {
background-color: #f8f9fa;
border: 2px solid #007bff;
border-radius: 8px;
padding: 20px;
margin-bottom: 30px;
text-align: center;
}
.add-player-section h3 {
margin-top: 0;
margin-bottom: 15px;
color: #333;
font-size: 18px;
}
.add-player-form {
display: flex;
justify-content: center;
align-items: center;
gap: 10px;
flex-wrap: wrap;
}
.pdga-input {
padding: 10px 15px;
font-size: 16px;
border: 2px solid #ddd;
border-radius: 4px;
outline: none;
width: 250px;
transition: border-color 0.2s;
}
.pdga-input:focus {
border-color: #007bff;
}
.btn-add {
background-color: #28a745;
}
.btn-add:hover {
background-color: #218838;
}
.modal {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.5);
z-index: 10001;
display: none;
justify-content: center;
align-items: center;
}
.modal-content {
background: white;
border-radius: 8px;
padding: 0;
max-width: 500px;
width: 90%;
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.3);
position: relative;
}
.modal-header {
font-weight: bold;
font-size: 20px;
padding: 20px;
color: #333;
border-bottom: 2px solid #007bff;
}
.modal-body {
padding: 20px;
font-size: 16px;
color: #495057;
line-height: 1.6;
}
.modal-footer {
padding: 15px 20px;
border-top: 1px solid #e9ecef;
display: flex;
justify-content: flex-end;
gap: 10px;
}
.modal-close {
position: absolute;
top: 10px;
right: 15px;
font-size: 28px;
color: #999;
cursor: pointer;
background: none;
border: none;
line-height: 1;
}
.modal-close:hover {
color: #333;
}
.btn-cancel {
background-color: #6c757d;
}
.btn-cancel:hover {
background-color: #5a6268;
}
.btn-confirm {
background-color: #28a745;
}
.btn-confirm:hover {
background-color: #218838;
}
@media (max-width: 768px) {
.add-player-section {
padding: 15px;
}
.add-player-form {
flex-direction: column;
}
.pdga-input {
width: 100%;
}
}
</style>
</head>
<body>
@@ -320,6 +437,23 @@
<a href="/" style="margin: 0 15px; color: #333; text-decoration: none; font-weight: bold;">Player Ratings</a>
<a href="/courses.html" style="margin: 0 15px; color: #007bff; text-decoration: none; font-weight: bold;">Courses</a>
</div>
<!-- Add Player Section -->
<div class="add-player-section">
<h3>Add Yourself to Tracked Players</h3>
<div class="add-player-form">
<input
type="number"
id="pdga-number-input"
class="pdga-input"
placeholder="Enter your PDGA number"
min="1"
/>
<button class="btn btn-add" onclick="searchAndAddPlayer()">
<i class="fas fa-user-plus"></i> Add Player
</button>
</div>
</div>
<div style="position: absolute; top: 10px; right: 15px;">
<a href="#" onclick="loadAllPlayers(); return false;" style="color: #007bff; font-size: 11px; text-decoration: none; margin-right: 10px;" title="Load all player data" id="load-all-btn">Load All</a>
<a href="#" onclick="clearCache(); return false;" style="color: #ccc; font-size: 12px; text-decoration: none; opacity: 0.3;" title="Clear cache"><i class="fas fa-cog"></i></a>
@@ -343,6 +477,19 @@
</div>
</div>
<!-- Add Player Confirmation Modal -->
<div id="add-player-modal" class="modal" onclick="closeAddPlayerModal(event)">
<div class="modal-content" onclick="event.stopPropagation()">
<button class="modal-close" onclick="closeAddPlayerModal()">&times;</button>
<div class="modal-header" id="add-player-modal-header">Confirm Player</div>
<div class="modal-body" id="add-player-modal-body">Loading...</div>
<div class="modal-footer" id="add-player-modal-footer">
<button class="btn btn-cancel" onclick="closeAddPlayerModal()">Cancel</button>
<button class="btn btn-confirm" id="confirm-add-btn" onclick="confirmAddPlayer()">Add Player</button>
</div>
</div>
</div>
<script>
function fetchRatingsWithProgress() {
const progressSection = document.getElementById('progress-section');
@@ -783,6 +930,11 @@
// If error message is JSON, parse it
const errorData = JSON.parse(error.message);
errorMessage = errorData.error || errorMessage;
// Special handling for rate limit errors
if (errorData.message) {
errorDetails = errorData.message;
} else {
errorDetails = errorData.details || '';
if (errorData.suggestion) {
errorDetails += '\n\nSuggestion: ' + errorData.suggestion;
@@ -793,12 +945,13 @@
if (errorData.timestamp) {
errorDetails += '\n\nTime: ' + new Date(errorData.timestamp).toLocaleString();
}
}
} catch (parseError) {
// If not JSON, just use the error message
errorDetails = error.message;
}
const fullMessage = errorDetails ? errorMessage + '\n\nDetails:\n' + errorDetails : errorMessage;
const fullMessage = errorDetails ? errorMessage + '\n\n' + errorDetails : errorMessage;
alert(fullMessage);
} finally {
icon.classList.remove('spinning');
@@ -970,6 +1123,177 @@
modal.style.display = 'none';
}
// Add Player Functions
let pendingPlayerData = null;
async function searchAndAddPlayer() {
const input = document.getElementById('pdga-number-input');
const pdgaNumber = input.value.trim();
if (!pdgaNumber) {
alert('Please enter a PDGA number');
return;
}
const button = document.querySelector('.btn-add');
const originalHTML = button.innerHTML;
button.disabled = true;
button.innerHTML = '<i class="fas fa-sync-alt spinning"></i> Searching...';
try {
const response = await fetch(`/api/search-player/${pdgaNumber}`);
const data = await response.json();
if (!response.ok) {
showErrorModal(data.error || 'Player not found');
return;
}
if (data.alreadyExists) {
showInfoModal(`${data.player.name} is already being tracked!`);
return;
}
// Store player data and show confirmation modal
pendingPlayerData = data.player;
showConfirmationModal(data.player);
} catch (error) {
console.error('Error searching for player:', error);
showErrorModal('Failed to search for player. Please try again.');
} finally {
button.disabled = false;
button.innerHTML = originalHTML;
}
}
function showConfirmationModal(player) {
const modal = document.getElementById('add-player-modal');
const header = document.getElementById('add-player-modal-header');
const body = document.getElementById('add-player-modal-body');
const footer = document.getElementById('add-player-modal-footer');
header.textContent = 'Confirm Player';
body.innerHTML = `
<p>Is this the correct player you want to add?</p>
<div style="background-color: #f8f9fa; padding: 15px; border-radius: 4px; margin-top: 15px;">
<strong style="font-size: 18px; color: #007bff;">${player.name}</strong><br>
<span style="color: #6c757d;">PDGA #${player.pdgaNumber}</span><br>
${player.rating ? `<span style="color: #28a745; font-weight: bold;">Current Rating: ${player.rating}</span>` : '<span style="color: #999;">No rating available</span>'}
</div>
`;
footer.innerHTML = `
<button class="btn btn-cancel" onclick="closeAddPlayerModal()">Cancel</button>
<button class="btn btn-confirm" onclick="confirmAddPlayer()">Add Player</button>
`;
modal.style.display = 'flex';
}
function showErrorModal(message) {
const modal = document.getElementById('add-player-modal');
const header = document.getElementById('add-player-modal-header');
const body = document.getElementById('add-player-modal-body');
const footer = document.getElementById('add-player-modal-footer');
header.textContent = 'Player Not Found';
body.innerHTML = `
<p style="color: #dc3545;">
<i class="fas fa-exclamation-circle"></i> ${message}
</p>
<p style="margin-top: 10px; color: #6c757d; font-size: 14px;">
Please check the PDGA number and try again.
</p>
`;
footer.innerHTML = `
<button class="btn btn-cancel" onclick="closeAddPlayerModal()">Close</button>
`;
modal.style.display = 'flex';
}
function showInfoModal(message) {
const modal = document.getElementById('add-player-modal');
const header = document.getElementById('add-player-modal-header');
const body = document.getElementById('add-player-modal-body');
const footer = document.getElementById('add-player-modal-footer');
header.textContent = 'Information';
body.innerHTML = `
<p style="color: #007bff;">
<i class="fas fa-info-circle"></i> ${message}
</p>
`;
footer.innerHTML = `
<button class="btn btn-cancel" onclick="closeAddPlayerModal()">Close</button>
`;
modal.style.display = 'flex';
}
async function confirmAddPlayer() {
if (!pendingPlayerData) {
closeAddPlayerModal();
return;
}
const modal = document.getElementById('add-player-modal');
const body = document.getElementById('add-player-modal-body');
const footer = document.getElementById('add-player-modal-footer');
// Show loading state
body.innerHTML = '<p style="text-align: center;"><i class="fas fa-sync-alt spinning"></i> Adding player...</p>';
footer.innerHTML = '';
try {
const response = await fetch('/api/add-player', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ pdgaNumber: pendingPlayerData.pdgaNumber })
});
const data = await response.json();
if (!response.ok) {
throw new Error(data.error || 'Failed to add player');
}
// Success! Show success message
body.innerHTML = `
<p style="color: #28a745; text-align: center;">
<i class="fas fa-check-circle" style="font-size: 48px; margin-bottom: 15px;"></i><br>
<strong>${data.player.name}</strong> has been added successfully!
</p>
`;
footer.innerHTML = `
<button class="btn btn-confirm" onclick="closeAddPlayerModal(); location.reload();">OK</button>
`;
// Clear input
document.getElementById('pdga-number-input').value = '';
pendingPlayerData = null;
} catch (error) {
console.error('Error adding player:', error);
body.innerHTML = `
<p style="color: #dc3545;">
<i class="fas fa-exclamation-circle"></i> ${error.message}
</p>
`;
footer.innerHTML = `
<button class="btn btn-cancel" onclick="closeAddPlayerModal()">Close</button>
`;
}
}
function closeAddPlayerModal(event) {
const modal = document.getElementById('add-player-modal');
modal.style.display = 'none';
pendingPlayerData = null;
}
fetchRatingsWithProgress();
</script>
</body>
+291 -133
View File
@@ -9,6 +9,7 @@ const app = express();
const PORT = 3000;
app.use(express.static('public'));
app.use(express.json());
// Initialize SQLite database
const dbPath = process.env.DB_PATH || './ratings.db';
@@ -44,7 +45,7 @@ function initializeDatabase() {
return;
}
// Check if column exists by querying table info
// Check if columns exist by querying table info
db.all("PRAGMA table_info(players)", (err, columns) => {
if (err) {
console.error('Error getting table info:', err);
@@ -52,6 +53,7 @@ function initializeDatabase() {
}
const hasLastRoundUpdate = columns.some(col => col.name === 'last_round_update');
const hasPredictedRating = columns.some(col => col.name === 'predicted_rating');
if (!hasLastRoundUpdate) {
console.log('Adding last_round_update column to players table...');
@@ -65,6 +67,19 @@ function initializeDatabase() {
}
});
}
if (!hasPredictedRating) {
console.log('Adding predicted_rating column to players table...');
db.run(`
ALTER TABLE players ADD COLUMN predicted_rating INTEGER DEFAULT NULL
`, (err) => {
if (err) {
console.error('Error adding predicted_rating column:', err.message);
} else {
console.log('Successfully added predicted_rating column');
}
});
}
});
});
@@ -140,10 +155,24 @@ function initializeDatabase() {
});
}
// Check and populate database from PDGA numbers file at startup
// Check and populate database from PDGA numbers file at startup (only if DB is empty)
async function checkAndPopulateDatabase() {
try {
console.log('=== Checking database population against PDGA numbers file ===');
// Check if database has any players
const playerCount = await new Promise((resolve, reject) => {
db.get('SELECT COUNT(*) as count FROM players', [], (err, row) => {
if (err) reject(err);
else resolve(row.count);
});
});
if (playerCount > 0) {
console.log(`✓ Database already has ${playerCount} players - skipping text file import`);
console.log('📝 Note: pdga-numbers.txt is only used when database is empty');
return;
}
console.log('=== Database is empty - populating from PDGA numbers file ===');
const pdgaNumbers = fs.readFileSync('pdga-numbers.txt', 'utf-8')
.split('\n')
@@ -152,40 +181,27 @@ async function checkAndPopulateDatabase() {
console.log(`Found ${pdgaNumbers.length} PDGA numbers in file`);
const missingPlayers = [];
// Check which players are missing from database
for (const pdgaNumber of pdgaNumbers) {
const player = await getPlayerFromDB(pdgaNumber);
if (!player) {
missingPlayers.push(pdgaNumber);
}
}
if (missingPlayers.length === 0) {
console.log('✓ All players from PDGA numbers file are already in database');
if (pdgaNumbers.length === 0) {
console.log('⚠ No PDGA numbers found in file');
return;
}
console.log(`Found ${missingPlayers.length} missing players: [${missingPlayers.join(', ')}]`);
console.log('=== Starting automatic population of missing players ===');
console.log('Populating database with players from file...');
// Populate missing players
for (let i = 0; i < missingPlayers.length; i++) {
const pdgaNumber = missingPlayers[i];
console.log(`[${i + 1}/${missingPlayers.length}] Scraping missing player PDGA ${pdgaNumber}...`);
for (let i = 0; i < pdgaNumbers.length; i++) {
const pdgaNumber = pdgaNumbers[i];
console.log(`[${i + 1}/${pdgaNumbers.length}] Adding PDGA ${pdgaNumber}...`);
try {
const playerData = await scrapePDGARating(pdgaNumber);
console.log(`✓ Added PDGA ${pdgaNumber}: ${playerData.name}`);
console.log(` ✓ Added ${playerData.name}`);
// Delay between requests to be respectful to PDGA
if (i < missingPlayers.length - 1) {
console.log('Waiting 2s before next request...');
if (i < pdgaNumbers.length - 1) {
await new Promise(resolve => setTimeout(resolve, 2000));
}
} catch (error) {
console.error(`✗ Failed to add PDGA ${pdgaNumber}: ${error.message}`);
console.error(` ✗ Failed to add PDGA ${pdgaNumber}:`, error.message);
}
}
@@ -514,7 +530,12 @@ async function getPlayerDataFromDB(pdgaNumber) {
const cachedPlayer = await getPlayerFromDB(pdgaNumber);
if (cachedPlayer) {
console.log(`Loading PDGA ${pdgaNumber} from DB (source of truth)`);
const predictedRating = await getPredictedRatingFromDB(pdgaNumber);
// Use stored predicted_rating if available, otherwise calculate it from round history
let predictedRating = cachedPlayer.predicted_rating;
if (!predictedRating || predictedRating === 0) {
predictedRating = await getPredictedRatingFromDB(pdgaNumber);
}
return {
pdgaNumber: cachedPlayer.pdga_number,
@@ -630,6 +651,10 @@ async function getPredictedRatingFromDB(pdgaNumber) {
}));
const result = calculatePredictedRating(roundRatings);
// Save the calculated prediction to database
await savePredictedRatingToDB(pdgaNumber, result.rating);
return result.rating;
}
return 0;
@@ -639,6 +664,19 @@ async function getPredictedRatingFromDB(pdgaNumber) {
}
}
function savePredictedRatingToDB(pdgaNumber, predictedRating) {
return new Promise((resolve, reject) => {
db.run(
'UPDATE players SET predicted_rating = ? WHERE pdga_number = ?',
[predictedRating, pdgaNumber],
function(err) {
if (err) reject(err);
else resolve();
}
);
});
}
async function getOfficialRatingHistory(browser, pdgaNumber) {
const page = await browser.newPage();
let ratingHistory = [];
@@ -1913,17 +1951,26 @@ async function scrapeEventResults(browser, eventUrl, layoutsWithDivisions) {
async function getAllRatingsFromDB(progressCallback = null) {
try {
const pdgaNumbers = fs.readFileSync('pdga-numbers.txt', 'utf-8')
.split('\n')
.map(num => num.trim())
.filter(num => num);
// Get all players from database instead of text file
const allPlayers = await new Promise((resolve, reject) => {
db.all(
'SELECT pdga_number, name, current_rating, rating_change FROM players ORDER BY pdga_number',
[],
(err, rows) => {
if (err) reject(err);
else resolve(rows || []);
}
);
});
console.log(`Loading ${allPlayers.length} players from database...`);
const ratings = [];
const total = pdgaNumbers.length;
const total = allPlayers.length;
for (let i = 0; i < pdgaNumbers.length; i++) {
const pdgaNumber = pdgaNumbers[i];
console.log(`Loading PDGA ${pdgaNumber} from database... (${i + 1}/${total})`);
for (let i = 0; i < allPlayers.length; i++) {
const player = allPlayers[i];
const pdgaNumber = player.pdga_number;
if (progressCallback) {
progressCallback({
@@ -1935,14 +1982,11 @@ async function getAllRatingsFromDB(progressCallback = null) {
}
try {
// Load from database only (source of truth)
// Load full player data from database
const playerData = await getPlayerDataFromDB(pdgaNumber);
if (playerData) {
ratings.push(playerData);
} else {
console.log(`PDGA ${pdgaNumber} not found in DB - skipping (page load)`);
// Skip players not in DB for page loads
}
if (progressCallback) {
@@ -1950,17 +1994,17 @@ async function getAllRatingsFromDB(progressCallback = null) {
current: i + 1,
total,
pdgaNumber,
status: playerData ? 'completed' : 'skipped',
name: playerData ? playerData.name : 'Not in DB'
status: 'completed',
name: playerData ? playerData.name : player.name
});
}
} catch (error) {
console.error(`Failed to load PDGA ${pdgaNumber} from database:`, error.message);
const errorData = {
pdgaNumber: parseInt(pdgaNumber),
name: 'Database Error',
rating: null,
ratingChange: null,
name: player.name || 'Database Error',
rating: player.current_rating,
ratingChange: player.rating_change,
predictedRating: null
};
ratings.push(errorData);
@@ -1971,7 +2015,7 @@ async function getAllRatingsFromDB(progressCallback = null) {
total,
pdgaNumber,
status: 'error',
name: 'Database Error'
name: player.name || 'Database Error'
});
}
}
@@ -1979,7 +2023,7 @@ async function getAllRatingsFromDB(progressCallback = null) {
return ratings.sort((a, b) => (b.rating || 0) - (a.rating || 0));
} catch (error) {
console.error('Error reading PDGA numbers:', error);
console.error('Error loading players from database:', error);
return [];
}
}
@@ -2040,12 +2084,12 @@ app.post('/api/populate-database', (req, res) => {
res.write(`data: ${JSON.stringify(progress)}\n\n`);
};
console.log('=== Starting database population from PDGA numbers file ===');
console.log('=== Starting database population from database players ===');
// Use the scraping function to populate database
getAllRatingsWithScraping(progressCallback).then(ratings => {
console.log(`=== Database population complete: ${ratings.length} players added ===`);
res.write(`data: ${JSON.stringify({ status: 'complete', ratings, message: `Successfully populated database with ${ratings.length} players` })}\n\n`);
// Populate database by refreshing all players in database
refreshAllPlayersInDB(progressCallback).then(ratings => {
console.log(`=== Database population complete: ${ratings.length} players refreshed ===`);
res.write(`data: ${JSON.stringify({ status: 'complete', ratings, message: `Successfully refreshed ${ratings.length} players` })}\n\n`);
res.end();
}).catch(error => {
console.error('Error populating database:', error);
@@ -2054,25 +2098,19 @@ app.post('/api/populate-database', (req, res) => {
});
});
// Simple endpoint to check if database needs population
// Simple endpoint to check database status
app.get('/api/database-status', async (req, res) => {
try {
const pdgaNumbers = fs.readFileSync('pdga-numbers.txt', 'utf-8')
.split('\n')
.map(num => num.trim())
.filter(num => num);
let playersInDB = 0;
for (const pdgaNumber of pdgaNumbers) {
const player = await getPlayerFromDB(pdgaNumber);
if (player) playersInDB++;
}
const playerCount = await new Promise((resolve, reject) => {
db.get('SELECT COUNT(*) as count FROM players', [], (err, row) => {
if (err) reject(err);
else resolve(row.count);
});
});
res.json({
totalExpected: pdgaNumbers.length,
playersInDB: playersInDB,
needsPopulation: playersInDB === 0,
populationProgress: Math.round((playersInDB / pdgaNumbers.length) * 100)
playersInDB: playerCount,
needsPopulation: playerCount === 0
});
} catch (error) {
res.status(500).json({ error: 'Failed to check database status' });
@@ -2092,8 +2130,8 @@ app.get('/api/load-all-players', (req, res) => {
res.write(`data: ${JSON.stringify(progress)}\n\n`);
};
// Use the original scraping function for bulk loading
getAllRatingsWithScraping(progressCallback).then(ratings => {
// Refresh all players currently in database
refreshAllPlayersInDB(progressCallback).then(ratings => {
res.write(`data: ${JSON.stringify({ status: 'complete', ratings })}\n\n`);
res.end();
}).catch(error => {
@@ -2176,6 +2214,87 @@ async function getAllRatingsWithScraping(progressCallback = null) {
}
}
// Refresh all players currently in database
async function refreshAllPlayersInDB(progressCallback = null) {
try {
// Get all players from database
const allPlayers = await new Promise((resolve, reject) => {
db.all(
'SELECT pdga_number, name FROM players ORDER BY pdga_number',
[],
(err, rows) => {
if (err) reject(err);
else resolve(rows || []);
}
);
});
console.log(`Refreshing ${allPlayers.length} players from database...`);
const ratings = [];
const total = allPlayers.length;
for (let i = 0; i < allPlayers.length; i++) {
const player = allPlayers[i];
const pdgaNumber = player.pdga_number;
console.log(`Refreshing PDGA ${pdgaNumber}... (${i + 1}/${total})`);
if (progressCallback) {
progressCallback({
current: i + 1,
total,
pdgaNumber,
status: 'loading'
});
}
try {
const playerData = await scrapePDGARating(pdgaNumber);
ratings.push(playerData);
if (progressCallback) {
progressCallback({
current: i + 1,
total,
pdgaNumber,
status: 'completed',
name: playerData.name
});
}
// Delay between PDGA scraping requests to be respectful
await new Promise(resolve => setTimeout(resolve, 2000));
} catch (error) {
console.error(`Failed to refresh PDGA ${pdgaNumber}:`, error.message);
const errorData = {
pdgaNumber: parseInt(pdgaNumber),
name: player.name || 'Error',
rating: 0,
ratingChange: null,
predictedRating: null
};
ratings.push(errorData);
if (progressCallback) {
progressCallback({
current: i + 1,
total,
pdgaNumber,
status: 'error',
name: player.name || 'Error'
});
}
}
}
return ratings.sort((a, b) => (b.rating || 0) - (a.rating || 0));
} catch (error) {
console.error('Error refreshing all players:', error);
return [];
}
}
async function fetchRatingHistory(pdgaNumber) {
return new Promise((resolve, reject) => {
const options = {
@@ -2380,6 +2499,93 @@ app.post('/api/clear-cache', (req, res) => {
});
// Individual player refresh endpoints
// Search for a player (check if exists in DB and fetch from PDGA)
app.get('/api/search-player/:pdgaNumber', async (req, res) => {
try {
const { pdgaNumber } = req.params;
console.log(`Searching for player with PDGA number ${pdgaNumber}`);
// Check if player already exists in database
const existingPlayer = await getPlayerFromDB(pdgaNumber);
if (existingPlayer) {
return res.json({
alreadyExists: true,
player: {
pdgaNumber: existingPlayer.pdga_number,
name: existingPlayer.name,
rating: existingPlayer.current_rating,
ratingChange: existingPlayer.rating_change
}
});
}
// Fetch player data from PDGA
const html = await fetchPlayerDataHTTP(pdgaNumber);
const playerData = parsePlayerData(html, pdgaNumber);
// Check if player was found (name shouldn't be 'Unknown')
if (playerData.name === 'Unknown' || !playerData.name) {
return res.status(404).json({ error: 'Player not found' });
}
res.json({
alreadyExists: false,
player: playerData
});
} catch (error) {
console.error('Error searching for player:', error.message);
res.status(500).json({ error: 'Failed to search for player' });
}
});
// Add a new player to the database
app.post('/api/add-player', async (req, res) => {
try {
const { pdgaNumber } = req.body;
if (!pdgaNumber) {
return res.status(400).json({ error: 'PDGA number is required' });
}
console.log(`Adding player with PDGA number ${pdgaNumber}`);
// Check if player already exists
const existingPlayer = await getPlayerFromDB(pdgaNumber);
if (existingPlayer) {
return res.status(409).json({
error: 'Player already exists',
player: {
pdgaNumber: existingPlayer.pdga_number,
name: existingPlayer.name,
rating: existingPlayer.current_rating
}
});
}
// Fetch player data from PDGA
const html = await fetchPlayerDataHTTP(pdgaNumber);
const playerData = parsePlayerData(html, pdgaNumber);
// Verify player was found
if (playerData.name === 'Unknown' || !playerData.name) {
return res.status(404).json({ error: 'Player not found' });
}
// Save to database
await savePlayerToDB(playerData);
console.log(`Successfully added player: ${playerData.name} (#${pdgaNumber})`);
res.json({
success: true,
player: playerData
});
} catch (error) {
console.error('Error adding player:', error.message);
res.status(500).json({ error: 'Failed to add player' });
}
});
app.post('/api/refresh-player/:pdgaNumber', async (req, res) => {
try {
const { pdgaNumber } = req.params;
@@ -2473,6 +2679,21 @@ app.post('/api/refresh-round-history/:pdgaNumber', async (req, res) => {
// Check when we last updated rounds for this player
const lastRoundUpdate = await getLastRoundUpdateDate(pdgaNumber);
const sinceDate = lastRoundUpdate ? new Date(lastRoundUpdate) : null;
// Rate limit: Only allow refresh once every 24 hours
if (sinceDate) {
const hoursSinceUpdate = (Date.now() - sinceDate.getTime()) / (1000 * 60 * 60);
if (hoursSinceUpdate < 24) {
const hoursRemaining = Math.ceil(24 - hoursSinceUpdate);
return res.status(429).json({
error: 'Rate limit exceeded',
message: `Prediction can only be refreshed once every 24 hours. Please try again in ${hoursRemaining} hour(s).`,
lastUpdate: sinceDate.toISOString(),
hoursRemaining: hoursRemaining
});
}
}
const isIncremental = !!sinceDate;
console.log(`${isIncremental ? 'Incrementally updating' : 'Fully refreshing'} round history for PDGA ${pdgaNumber}${sinceDate ? ` since ${sinceDate.toDateString()}` : ''}`);
@@ -2551,6 +2772,9 @@ app.post('/api/refresh-round-history/:pdgaNumber', async (req, res) => {
const result = calculatePredictedRating(roundsForPrediction);
// Save the predicted rating to database for persistence
await savePredictedRatingToDB(pdgaNumber, result.rating);
// Count official vs new rounds
const officialCount = allRounds.filter(r => r.source === 'official').length;
const newCount = allRounds.filter(r => r.source === 'new').length;
@@ -3041,72 +3265,6 @@ app.post('/api/scrape-event-results/:courseId', async (req, res) => {
}
});
app.post('/api/scrape-all-layouts', async (req, res) => {
// Increase timeout for bulk scraping operations
req.setTimeout(1800000); // 30 minutes for bulk operations
res.setTimeout(1800000);
let browser = null;
try {
console.log('Starting bulk layout scraping for all courses...');
const courses = await getAllCoursesFromDB();
console.log(`Found ${courses.length} courses to scrape`);
browser = await puppeteer.launch({
headless: "new",
args: [
'--no-sandbox',
'--disable-setuid-sandbox',
'--disable-dev-shm-usage',
'--disable-accelerated-2d-canvas',
'--no-first-run',
'--no-zygote',
'--disable-gpu'
]
});
let totalLayouts = 0;
for (let i = 0; i < courses.length; i++) {
const course = courses[i];
console.log(`[${i + 1}/${courses.length}] Scraping layouts for: ${course.name}`);
try {
const layouts = await scrapeCourseLayouts(browser, course.link, course.id);
totalLayouts += layouts.length;
// Delay between requests to be respectful
if (i < courses.length - 1) {
console.log('Waiting 2s before next request...');
await new Promise(resolve => setTimeout(resolve, 2000));
}
} catch (error) {
console.error(`Error scraping layouts for ${course.name}:`, error.message);
}
}
await browser.close();
browser = null;
res.json({
success: true,
coursesProcessed: courses.length,
totalLayouts: totalLayouts,
message: `Successfully scraped layouts for ${courses.length} courses (${totalLayouts} total layouts)`
});
} catch (error) {
console.error('Error scraping all layouts:', error.message);
if (browser) {
try {
await browser.close();
} catch (closeError) {
console.error('Error closing browser:', closeError.message);
}
}
res.status(500).json({ error: 'Failed to scrape all layouts' });
}
});
app.post('/api/predicted-rating/:pdgaNumber', async (req, res) => {
let browser = null;
try {