After the binary search converges, also simulate predicted rating at
required±1 average. Display the three rows in the modal so the user can
see how sharp the requirement is — e.g. whether averaging 1 point lower
costs them 1 point of predicted rating or 5.
When a player has rating_history (graph) but no round_history (per-round
detail), calculating a target produced a dead-end error. Now the modal
detects the NO_ROUNDS case and shows a button that triggers the existing
refresh-round-history endpoint and re-runs the calculation on success.
Handles the 24h rate-limit and other refresh errors explicitly.
Add getMonthlyHistory() to models/player for single-player use and
getAllMonthlyHistoriesFromDB() for bulk fetches (one query, grouped in
memory). Wire monthlyHistory into all player objects returned by
getPlayerDataFromDB and getAllRatingsFromDB. Bulk path pre-fetches in
one query to avoid N extra per-player queries.
- Add HTMX CDN to layout
- Replace client-side table rendering (displayRatings, displayCourses)
with server-rendered EJS partials via hx-get
- Add server-side course search with debounced hx-trigger
- Lazy-load player history and course layouts via htmx.ajax()
- Render rating chart via htmx:afterSwap with data attributes
- Add partial routes: ratings-table, course-table, player-history,
course-layouts
- Extract CSS into public/css/{shared,players,courses}.css
- Extract JS into public/js/{chart,tooltips,progress,players,courses}.js
- Consolidate 5 duplicated tooltip blocks into setupTooltip() helper
- Add EJS view engine with layout partial and nav partial
- Convert HTML pages to EJS templates (index.ejs, courses.ejs)
- Add /courses route with redirect from /courses.html
- Remove old monolithic HTML files (1478 + 612 lines)