Files
pdga-rating/src/services/target-rating-calculator.js
T
Samuel Enocsson e29bc8ee80 feat: show sensitivity bracket around required average
After the binary search converges, also simulate predicted rating at
required±1 average. Display the three rows in the modal so the user can
see how sharp the requirement is — e.g. whether averaging 1 point lower
costs them 1 point of predicted rating or 5.
2026-05-22 13:43:25 +02:00

82 lines
3.0 KiB
JavaScript

const { calculatePredictedRating, getNextPDGAUpdateDate } = require('./rating-calculator');
const logger = require('../logger');
function calculateRequiredAverage(roundRatings, targetRating, numRounds) {
if (!Array.isArray(roundRatings) || roundRatings.length === 0) {
const err = new Error('No round history');
err.code = 'NO_ROUNDS';
throw err;
}
const currentPredicted = calculatePredictedRating(roundRatings).rating;
const nextUpdate = getNextPDGAUpdateDate();
const syntheticDate = new Date(nextUpdate.getTime() - 24 * 60 * 60 * 1000);
const simulate = (R) => {
const synthetic = [];
for (let i = 0; i < numRounds; i++) {
synthetic.push({ rating: R, date: syntheticDate, competition: 'TARGET_SIM' });
}
return calculatePredictedRating([...roundRatings, ...synthetic]).rating;
};
let lo = 400;
let hi = 1200;
let iterations = 0;
const maxIterations = 30;
let exactMatchAvg = null;
while (iterations < maxIterations && (hi - lo) >= 0.5) {
const mid = (lo + hi) / 2;
const predicted = simulate(mid);
if (predicted === targetRating) {
exactMatchAvg = mid;
// Narrow toward smaller R that still hits target — but break to bound iterations.
hi = mid;
} else if (predicted < targetRating) {
lo = mid;
} else {
hi = mid;
}
iterations++;
}
const candidate = exactMatchAvg !== null ? exactMatchAvg : (lo + hi) / 2;
const requiredAverage = Math.round(candidate * 10) / 10;
const simulatedPredicted = simulate(requiredAverage);
let warning = null;
if (requiredAverage >= 1199.5) {
warning = 'Target may be unreachable with this number of rounds within the simulated range [400, 1200].';
} else if (requiredAverage <= 400.5) {
warning = 'Required average is at the lower bound — target may already be exceeded or rounds would drag rating down.';
} else if (requiredAverage > 1050) {
warning = 'Required average is extremely high (>1050) — practically very difficult.';
} else if (requiredAverage < 600) {
warning = 'Required average is very low (<600) — check that your target is reasonable.';
} else if (iterations >= maxIterations && Math.abs(simulatedPredicted - targetRating) > 1) {
warning = 'Could not converge precisely; result is approximate.';
}
const lowerAvg = Math.max(400, Math.round((requiredAverage - 1) * 10) / 10);
const upperAvg = Math.min(1200, Math.round((requiredAverage + 1) * 10) / 10);
const sensitivity = {
lower: { average: lowerAvg, predicted: simulate(lowerAvg) },
target: { average: requiredAverage, predicted: simulatedPredicted },
upper: { average: upperAvg, predicted: simulate(upperAvg) }
};
logger.debug(`Target rating calc: target=${targetRating} rounds=${numRounds} → avg=${requiredAverage} (iterations=${iterations}, simulated=${simulatedPredicted})`);
return {
requiredAverage,
currentPredicted,
simulatedPredicted,
iterations,
warning,
sensitivity
};
}
module.exports = { calculateRequiredAverage };